MEME - By Bill Silvey
Frequency: Uncommon
Number Appearing: 1
Armor Class: 10
Move: Special (See below)
Hit Dice: 0 (See below)
% In Lair: 0%
Treasure Type: 0
No. Of Attacks: 0
Damage/Attack: 0
Special Attacks: See Below
Special Defense: See Below
Magical Resistance: Standard
Intelligence: Not Ratable
Alignment: Chaotic Neutral
Size: Not Ratable
Psionic Ability: Nil
Attack/Defense Modes: Nil
Level/XP Value: IV/250
An unusual psychic phenomenon, the Meme is a creature whose existence is
derived from the presence of intelligent thought and common actions. The
Meme comes in to being when a single desire, thought, joke, feeling or
emotion finds a common thread within a large group of people, e.g., the
population of a large city.
The creation and existence of the Meme unfortunately comes at the expense
of those who think the thought or thoughts that comprise the Meme. When
the Meme gains it's "awareness" (such as it has), it begins to dominate
the thoughts of those thinking of it. A minor interest becomes an intense
curiosity, and thus to a burning obsession.
The effect this has is a drain of Wisdom on the unwitting victims of the
Meme. It is a subtle, yet noticeable drain, and can over time cause much
grief for those so afflicted. The Meme draws forth Wisdom at a rate of 1
point per every 100 people afflicted, per day. When fully eighteen points
of Wisdom have been extracted, the Meme redoubles it's strength and drains
Wisdom at a rate of 1 point per 100 people every 12 hours. This process
continues until the average Wisdom of a population reaches 3.
When this occurs, the victims of the Meme will stagger around, senses
dulled, mumbling the actual thought or thoughts that comprise the Meme (a
song, a rumor, a joke, a snatch of poetry etc.), or in the case of
emotional Memes, will act out whatever strong sentiment is running through
the population - anger erupting into armed revolt, for example.
The easiest way to destroy a Meme is through the use of A Forget
spell. Each person who has Forget cast on them will simply quit thinking
of the Meme, and drop it forever. For each person who forgets the Meme, it
loses five points of acquired Wisdom. When it reaches zero, it "dies". A
Feeblemind spell has the opposite effect - if cast in the presence
of a Meme, the creature gains Wisdom lost by the target of the
Feeblemind spell!
Note that Memes themselves are not creatures of thought or will, and thus
cannot be detected via Detect Evil or Detect Magic. These spells will
however impinge on the caster a certain sense of unrest or unease, but in
no specific direction.